Location: Montréal

Animator in Montréal at Square Enix Montréal

Square Enix Montréal
  • Company:

    Square Enix Montréal

  • Type: Full time
  • City:

    Montréal

  • Experience: Intermediate
  • Date of publication: 19 Jun 2019
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Company Description

Travailler à Square Enix Montréal c’est travailler dans un environnement lumineux et magnifique avec une vue directe sur le campus de l'université McGill et du Mont-Royal.

La structure latérale de Square Enix Montréal ouvre les communications et les collaborations entre collègues, donnant à chacun la possibilité de soumettre de nouvelles idées et des commentaires, créant ainsi un environnement idéal pour la création et l’innovation. Pas surprenant que Square Enix Montréal soit le lieu de naissance de Hitman GO, Hitman Sniper et Lara Croft GO.

De plus, la proximité de Square Enix Montréal à la station de métro McGill, à la gare centrale de Vial Rail et au terminus d'autobus de Montréal facilite grandement les déplacements domicile-travail.


Job Summary

Title: Animator 
Reports to: Lead Artist
Project: Unannounced

Duties:

  • Bring to life unique, appealing and believable characters in mobile games;
  • Respect a delivery schedule of high-quality level animation assets set with the rest of the team;
  • Clearly communicate progress and issues to the Lead Artist, and be willing to understand and act upon direction.

Required experience and qualifications: 

  • Camera animation & integration;
  • Understanding of game engines, mechanics, and game development processes;
  • Being self-sufficient;
  • Familiar with producing in-game animations and in-game systems;
  • Formal education in 3D animation, 2D education also an asset.

Technical Skills

  • Strong technical experience with engines;
  • Comfortable with quick keyframe iteration;
  • Must display a strong understanding of animation fundamentals;
  • Good communication skills and the ability to illustrate ideas are essential;
  • Insight into animation pipelines is important;
  • Rigging/skinning and basic character modeling knowledge is a plus.

Interpersonal Skills

  • A strong work ethic, initiative and above all else humility is required;
  • Must thrive in a team environment with a drive for self-improvement, to learn and also to share knowledge;
  • The maturity to give, (and receive), constructive criticism is expected;
  • A desire to push the boundaries of video game animation in mobile games is a must.

Motivation and Interests

  • Passion for video games and video game animation is essential.

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