NetEase Games (a division of NetEase headquartered in Guangzhou, China) was founded in 2001 with the goal of becoming the top global publisher and developer. Over the years, our love of games translated to success. Developing and releasing mega-hit mobile products like Fantasy Westward Journey, partnering in 2008 to publish Blizzard’s games and working with Mojang to launch Minecraft: Pocket Edition in Asia really put NetEase on the map in the gaming arena.
Job Description NetEase Games Montreal is the brand new division of NetEase Games; a leading game developer and publisher focusing on delivering top quality mobile and online gaming experiences. We’re currently looking for Senior Tool Programmer to create and improve game development toolsets for our next AAA console project.
Work side by side with designers, artists, and engineers, to design, implement, and iterate data editing tools to allow for efficient, accurate game system data editing and creation;
Extend existing editors to provide new or improved workflow for team to accomplish their tasks and streamline the process of creating the game;
Support the team with any standalone tools and scripts to facilitate game development, build process, as well as streamline the team’s development environment;
6+ years game engine development experience;
Minimum of 1 published AAA Console title;
Excellent C++/C# proficiency;
Ability to analyze designer/art tool requests and iterate with them to deliver robust and performant tools to help them accomplish their goals;
Experience with common UI development frame work such as Winforms and WPF;
Experience with continuous integration, package versioning and distribution
Experience with Unreal Engine 4 or Unity3D is a plus
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