Senior Technical Audio Designer - Dead by Daylight

Montreal

Offre publiée le 2025-02-01

Behavior Interactive

Senior Technical Audio Designer – Dead by Daylight

Department and Team : Publishing / Audio

Status : Permanent Full-Time

Location : Montreal, QC, Toronto, ON

The Role :

Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We’re a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto, Rotterdam, and the UK. Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment. Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight. Join us and be a part of the future of interactive entertainment!

At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated.

Join the Dead by Daylight team as a Senior Technical Audio Designer!

As a Senior Technical Audio Designer, you will play a crucial role in shaping technical tools and new features for sound. You will uniquely blend artistic sensibility and a deep understanding of audio engineering principles and game development pipelines. You’ll build a strong connection between the game engine and audio and contribute to designing new features. You will be primarily focused on supporting audio designers with process and tool improvements while also being involved with content creation.

In this role you will :

  • Collaborate with Sound Designers and Audio Programmers to implement and optimize sound assets within Wwise and Unreal;
  • Troubleshoot and resolve audio-related issues, ensuring high audio fidelity and performance;
  • Design, implement and maintain complex audio systems;
  • Communicate effectively, justifying creative decisions and addressing challenges;
  • Work closely with feature teams to define technical requirements and constraints for audio implementation;
  • Document and communicate best practices and technical guidelines for sound;
  • Test and validate audio in the game;
  • Provide technical support to the team by assisting them with technical challenges.

What we're looking for :

  • Experience with the entire production cycle for multiple video games, from preproduction to live operations;
  • Strong experience with Unreal 5 and Wwise;
  • Experience shaping technical tools and new features;
  • Ability to adapt to changes and work under pressure while meeting agreed deadlines.

Nice to have :

  • Excellent knowledge of techniques related to sound (recording, mixing, integration, postproduction, foley, SFX, music);

Behaviour Interactive is the largest Canadian gaming studio, best known for its flagship franchise, the multiplayer survival horror game Dead by Daylight, which has entertained more than 60 million players across multiple platforms. The studio is currently expanding its portfolio of original IP with multiple projects. Behaviour has also established itself as one of the world’s leading providers of external development services.

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