The role
Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We’re a dynamic, independent studio of over passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK–North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic. Join us and be a part of the future of interactive entertainment!
At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law.
Reporting to the programming team lead, this role involves close collaboration with game design and programming. The principal UI / UX Designer will guide the high-level UI / UX vision and ensure seamless integration within the project. With a foundation already in place, there's plenty of room for creativity and innovation. We're looking for someone with drive and enthusiasm to build upon this groundwork.
In this role you will:
- Partner with senior leadership to create accessible and engaging experiences;
- Generate industry leading level UX / UI designs that both achieve game experience goals and improve the player experience in the form of mockups, prototypes, flows, and layouts;
- Play a crucial role in shaping the UI art direction;
- Collaborate with game design, tech, and art to deliver innovative, intuitive, and efficient experiences for our players;
- Identify opportunities to improve implementation standards, processes, and collaborative workflows.
What we're looking for:
- Minimum of 10 years of experience in a UX / UI role working on AAA productions;
- Good critical thinking, problem solving skills, and attention to detail;
- Excellent communication skills;
- Ability to work through ambiguity and in team environments;
- Familiar with the Adobe Creative Suite and various prototyping tools i.e., Adobe XD, Figma, Sketch and Unreal (a plus).
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